GeoMundus Conference

Conference

Our programme is constantly evolving as we get closer to the event. You can keep up to date with all new announcements on our twitter stream @GeoMundus. If you haven't already registered you should do so now and avail of our early bird rate for the conference where it is entirely free. Read up on all our speakers bio's.

Thursday, 6th

20:00

Welcome to Muenster

Informal get together in Muenster to sample some of Muenster’s finest beer or other beverages of your choice. Location for meetup is outside the church with the three cages

Friday, 7th | Saturday, 8th

08:30 IFGI Doors Open
09:00

Barbara Ryan (GEO)

Barbara will detail her experience of coordinating the international response to climate change through the Group on Earth Observations and Global Climate Observing System.

09:50

Paper Session 3

Tran Xuan Duy - Exploring land use land cover change to understand urban warming effect in Hanoi inner city, Vietnam

Javier Cuesta - Forest inventory with airborne laser scanning and optical sensors.

Pradeep Kumar Gulla -Determining the Density of Urban Features Using PolSAR Data

Sajid Ali - Design and Implementation of an Institutional geodatabse and Web GIS for European Caribbean Association

John Ortiz - Two case studies of geographical analyses using different Open Source GIS tools.

11:00 Coffee Break & Networking
11:30

GIS Careers Session

This session is an open session in which our panel of professionals form industry, science and technology will share their career experience of how they ended up where they are now. Feel free to ask any questions you are curious about. Our panelists cover many of the areas you could end up working in from open source, to science, to government and more. Speakers include Victor Olaya, Sergio Alvarez & Dr. Albert Remke.

13:00 Lunch Break (Mensa)
14:30

Chris R. Albon (Ushahidi)

Chris will show how Ushahidi works and detail how it has been used for global climate response.

15:15 Coffee Break
15:45

Parallel Workshops

Workshop 1 - Games for Change

It is estimated that people spend around 3 billion hours a year playing games. By the age of 21 an average gamer living in a game-friendly culture has spent 10 000 hours playing. This is as much time as it takes to finish the high school or to become an expert in any field. Thus, average gamers by the age of 21 become masters of urgent optimism, social fabric, blissful productivity, and epic meaning.
The best part is that these qualities are what it needs to save the world not only in games but in reality. The real world today suffers from hunger, poverty, climate change, global conflicts, obesity, and many other challenges that wait for talented problem-solvers to be conquered.
The thing is, often reality cannot nearly offer as much fun as games. So what can we learn from games to help the virtual heroes to solve the real world problem? (Jane McGonigal, TEDx, 2010)
In this workshop we want to embrace the ideas of Jane McGonigal and experiment with them by putting them into practice. We want to design and create games for change – the games that can help solving geographical problems. For this reason we want to think about future of location-based games and see what world-changing possibilities there are




Workshop 2 - IOS Mobile App

Creation of a iOS application from scratch, the app will be tab based, with a list view and a map view, where we will load a list of points of interest in Münster.
Requirements to follow the workshop:
- No programming skills are needed.
- A Macintosh / Macintosh Virtual Machine with Xcode installed is needed.

18:15 Closing Conference
20:00 Informal dinner

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